With the new book release we thought it would be the perfect time for our first battle report. So to this end we again drafted Yoshi in (mostly so we could shamelessly get pictures of his pretty minis and club's terrain), for a quick play through of the first mission. The Game was played between Josh(yoshi) using his Pan O, and Simon using Josh's Japanese Sectorial and the write up was done by Andrew English Lewis. So a massive thanks to all those guys! - Noakes
300 pt Game
Images of the Lists are after the battle report, as always there are Devil Team builder import codes and XPS printer friendly links.
Pan Oceania:
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eNozNFY1VDNQM6zBRpoASWM1YyAJZKkZ1ZgC2UY1lkBZoxpDA7CQIVStBUgQAJPxEQE=
(We may have guessed who was in which group...)
(We may have guessed who was in which group...)
Victory Points
1 VP; Anaylising the Alien Devices
2 VP; Claiming the real Information
2 VP; Transmitting the Information
1 VP; Stopping each Transmission
Deployment;
Having learnt of an important data
storage device located deep inside the Niemands Zone, Yu Jing command
dispatched a force from the JSA to recover the device and stop any
other forces from claiming it.
The Japanese Sectoral Army took the
initiative and deployed taking the northern approach to the
objectives. JSA infantry deployed in general cover and inside local
buildings.
Local operatives in the Niemands zone
alerted Pan Oceania command to the movement of the JSA searching the
Niemands zone. Upon learning this High Command dispatched
Father-Commander De Fersen and a force of Pan Oceania regulars to
stop them claiming any objectives. De Fersen and the Pan Oceania
forces arrived from the South and took up position in the buildings
overlooking the combat zone.
Turn 1;
JSA forces rushed forward quickly
coming upon the first alien tech device and analysing it. The first
device was discovered to be a dud, but from the useless husk the
actual device was located. The JSA mounted division zoomed up to the
central device stole the information and quickly escaped into cover.
Reacting to the JSA movements, the Pan
Oceania quickly grabbed their own device to analyse, recovering
incomplete data. The Swiss Guard led the Pan Oceania vanguard,
charging forward under the cover of camouflage, before being
discovered and unleashing fire on the opposition. Withering fire from
rifle shots and missile fire, the Swiss Guard downed the missile
firer. Jumping from cover to cover the Swiss Guard fired twice more
on the enemy, taking out two more Keitsousu . (Josh rolled three
critical in a row, two being negated by a critical dodge) Then the
Swiss Guard jumped forward to claim the data from the central device,
the real information.
Josh (PO); 3 VP Simon (JSA); 3VP
Turn Two
Laying down a smoke screen ahead of
their infantry the JSA advanced on the Swiss Guard in the centre of
the board. The Keitsousu moved up behind the Swiss Guard wounding
him, under a hail of reactive fire. The grenade wielding Shinobu then
charged the Swiss Guard, and in a blur of blades kills him.
(Critically)
Moving to cover the device and its dead owner, the Pan Oceania forces charged forward taking out another Keitsousu, and harrying the opposition into cover. A Hexas broke cover and seized the opportunity to grab the information, failing in an attempt to recover the data from the Swiss Guard.
Josh (PO); 3 VP Simon (JSA); 3 VP
Turn Three
The JSA use their advanced position and
a HMG Bot to fire upon the Hexas from atop an apartment building.
Solidify their position the JSA attempted to transmit the
information, failing multiply times due to the hacking skills of De
Fersen and the Pan Oceania forces.
With the unsuccessful attempts at
transmitting the information, the Pan Oceania forces capitalised on
their enemies’ failure and advanced on the enemy. The Hexas fired
upon the Bot on top of the apartment building, destroying it. (With a
critical hit) De Fersen shifted forward to the fallen Swiss Guard,
recovered the information and prepared to transmit it next turn.
Josh (PO); 3 VP Simon (JSA); 3 VP
Turn Four
Being battered at every turn the JSA,
respond with a Karakuri, who positioned itself to fire on De Fersen
and Pan Oceania’s only copy of the real information. The Karakuri
wounds De Fersen critically taking him out of action. The Shinobu
returns to the fray by throwing a smoke grenade and positioning
herself to fire on the Hexas.
A Specialist Order Sergeant moves up to
the fallen De Fersen to once more recover the information, but comes
under fire from the Karakuri. The Sergeant turns and fires on the
Karakuri wounding it. A Kamau Hacker runs up the field to retrieve
the information from De Fersen, but fails.
With the loss of so many men, both
sides recalled their forces; unable to recover the information.
Josh (PO); 3 VP Simon (JSA); 3 VP
Josh (PO); 3 VP Simon (JSA); 3 VP
Written by : Andrew English Lewis
Would you post both force lists?
ReplyDeleteImages and XPS lists are up, as well as the import codes for the Devil Team army builder.
DeleteCheers!
This comment has been removed by the author.
ReplyDeleteAwesome bat rep, beautiful terrain and minis too!
ReplyDeleteGoing to be playing chapter 1 games tomorrow, can't wait.
take some pics!! and let us know how it goes!
Delete